![]() ![]() The most unusual feature of Darkest Dungeon, and what intoxicated me about it at first, is the stress system: as your party explores creepy deathtraps and fights horrific nasties, each member's stress levels increase. The nasty flipside to this being our old friend Dr Permadeath. The idea is that, as you loot dungeons, you're also building up your town hamlet and a considerable fighting force to face the game's greatest challenges. When Darkest Dungeon was released I couldn't get enough but, over many hours, it has gradually driven me away – in a manner so fitting it must have been intended.ĭarkest Dungeon is a roguelike dungeon-crawler where you build up a barracks of troops and, over missions, they level up and become more effective. It helps to be a freelancer of course but it always happened anyway: when Resident Evil 4 came out I used to walk home in my lunch hour just to get 20 minutes in. When I discover something new it becomes – for a day, a week, maybe months – an obsession that devours time. ![]() People have called me a maniac for my gaming habits, but they know nothing.
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